One-handed Maces have been very strong in a variety of content types. To make them more attractive the radius of Battle Howl has been increased, so that Heavy Maces are more effective in fulfilling their role. Heavy Maces had been underrepresented, even though their silence and purge should have made them a good counter to Nature Staff sustain builds like the 5v5 Crystal League meta. Hitting less than 3 enemy players ends the root after 1.5s (mobs are not affected by this condition).At the end of the channel enemies remain rooted for 1.5s.Conjure a high gravity field with a 5m radius around you, rooting all enemies (ignoring crowd control resistance), while channeling for up to 4s (cannot be interrupted).Combine up to two abilites combo resets after 3s.Has been reworked and is now called Gravitas.However, its mobility has been increased along with its synergy with Air Compressor, making it more effective in group vs group fights. Its root duration is now limited to 1.5s against single enemies, to make it harder for groups to catch solo targets with it. The Morning Star E-ability has been reworked. Into the Fray Patch 4 / Arcane and Frost Patch This change makes sure the purging effect removes silence immunity buffs on the target before silencing. To bring them more in line with other tank weapons, the cooldown is increased.Īdditionally, Battle Howl now purges before the silence. Heavy Maces have been extensively used in 5v5 Crystals and are especially dominant in the Cross map, and are often used in large-scale battles in the open world. Additional Tiers of Heavy Mace Tiers of Heavy Mace
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